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Halo 3 Multiplayer Beta


The Halo 3 Multiplayer Beta will go live on May 16th at 12:00 AM PDT and run through June 6 th at 11:59 PM PDT. That means that folks who purchased specially marked copies of Crackdown, or won a spot in the Beta through the “Rule of Three” or other regional promotions, will be able to log into their Xbox Live Gold accounts, download and play the Halo 3 Multiplayer Beta and enjoy an early peek at the multiplayer aspect of the game.

If you’ve been sitting on the fence, and are interested, you can still enter the Beta by picking up a specially marked copy of Crackdown, which would ordinarily be a chore, but thankfully Crackdown is an awesome action game which might ironically distract you from the Beta I’m pimping here. Bungie is also giving out a few Friends and Family spots to valued community members, but those are few and far between, so it’s safer to assume you’re not getting in that way.

Now, I will say this again and again – the game you’re going to play one month from now, is Beta software – and while it will look somewhat close to the final game, it IS Beta – and will contain quirks, a couple of roughedges and all that jazz. But we’re pretty confident you’ll find it a dynamic and exciting taste of what’s to come in Fall.


This could be you, in May.

The Beta itself consists of three maps – Valhalla, High Ground and Snowbound – graphically improved since our first MP screenshots – and all three will be playable in Matchmaking only (that is after all, what we’re Beta testing here). All three maps are suitable for a wide variety of gameplay types, and you will have the chance to try all manner of game types, familiar and new.

There are a number of new features you’ll get to test out – including a new grenade type, a completely different class of weapon and some of the enhanced online functionality we plan to bring to the game – but it should be noted, a lot of secret features are hidden in this Beta. We’re keeping a lot of our powder dry for Fall. In May, when your firing the Spiker, sniping vehicles with the Spartan Laser and sticking fools with the Brute Spike grenade, remember that it’s just a peek-a-boo fraction of what’s to come.

And do me a special personal favor – walk down to the beach, the river or the lake in High Ground and Valhalla, and take a look at the water.

There will also be new guns, vehicles and gameplay features to try – including the mysterious “X-Button” functionality. But you don’t have to wait to find out what that is, since you can now view part of its functionality in our latest Vidoc, “Is Quisnam Protero Damno!” a long look at the making of Halo 3’s Multiplayer game.

Here you’ll meet the Multiplayer team and watch a level get built from concept to completion. You’ll see the care and attention that goes into every aspect, and yes, you’ll see a level or two that nobody has ever seen before.

There are a lot of questions raised in this Vidoc, and we’ll be answering them in the next couple of weeks, so keep checking back for more updates. You’re probably not even reading this huh? You’re watching the Vidoc. I give up.

NOTE: All of the game footage in this doc was taken during the Alpha stage and isn’t even representative of what you’ll see in the Public Beta, let alone the final game. You will see frame rate skips, unfinished animation and graphical features that will change come Fall. All the footage is clearly marked Alpha. You’re looking at the features here folks, not the final quality bar – which we’ve set pretty high. Your next taste of that will be in May.

And there’s a ton of stuff in the Vidoc you simply haven’t seen before (including the X-Button) – and it’s well worth the download. Now, there’s nothing like seeing it in 720p in Dolby Digital, so remember this Vidoc is also available today on Xbox Live Marketplace, where big screen TVs can do it more justice than your PC.

Video:



Posted by CbK xBiGPimpinx on 10 Apr 2007

Category: Xbox 360 | (6209 Comments)
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Details of the next dash update


While the actual update is about a month away from being released, today we released official details on some of the new features and enhancements the free update will contain. In addition to MSN Messenger Windows Live Messenger integration that you may have heard about, we also announced a new text input device coming this summer. Other features coming next month include:



  • The redesigned Achievement notification pop-up (toast) will show the name of the unlocked Achievement and the gamerscore value. You’ll see this information the moment you earn an achievement. No more popping open the guide and interrupting your gameplay. (screenshot)

  • Enhanced family settings features for Xbox LIVE communications enable different defaults for video chat and voice chat.

  • A new Xbox LIVE Marketplace blade lets Xbox LIVE members access the content they seek - whether it is game content or TV shows and movies (available in the United States) - from one place.

  • Updates to Xbox LIVE Arcade allow owners to see which Xbox LIVE Arcade games their friends are playing and join in the fun. Xbox LIVE members can also compare progress of leaderboard scores and Achievements directly with all friends on their friends list. The Tell a Friend capabilities have been expanded as well.


  • A new option in Auto Downloads provides faster access to the entire collection of free, trial-version Xbox LIVE Arcade games.

  • New progressive download controls provide easy access to optimal viewing options by letting people fast-forward, rewind, pause and resume as their video is downloaded from Xbox LIVE Marketplace.

  • Extension of the background download functionality will allow owners to set their Xbox 360 console to turn off automatically after downloads are complete.

I know you probably have a bunch of questions about these features, so I’ll work on getting a few guests on some of my upcoming shows to answer ‘em.
One more thing, the update will also add the ability for the name of the game that is in your tray to show up on the dash. Oh, and it works for Xbox 360 and Original Xbox titles :)

[Full details on Xbox.com]

[Some screenshots of a few of the new features]

Posted by CbK xBiGPimpinx on 09 Apr 2007


Category: Xbox 360 | (0 Comments)
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Xbox 360 to get keyboard controller



That two year old rumor that the Xbox 360 was to get a qwerty keyboard attachment has been resurrected, with the appearance of another Gamespot article (leak?) referring to a 47 key keyboard which snaps onto the Xbox 360 controller and communicates through the headset jack. Gamespot says that the peripheral is to be used in conjunction with the cross-platform instant messaging capabilities to be added to the Spring dashboard update. Apparently it'll be available in the Summer for an as yet unnamed price. Bring on the tired thumbs.

Source: http://www.engadget.com/2007/04/08/xbox-360-to-get-keyboard-
controller-attachment/

Posted by CbK xBiGPimpinx on 08 Apr 2007

Category: Xbox 360 | (0 Comments)


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